Vita3K

Edit Package vita3k
https://github.com/Vita3K/Vita3K/issues/3257

The PlayStation Vita emulator

CAREFUL, IT FORCES DEPENDENCY ON THEIR OWN PRECOMPILED FFMPEG BINARIES AND DEVS BAN YOU FOR ANY DISCUSSION OF POTENTIAL GPL VIOLATION AND GENERAL ANTI-PACKAGER BEHAVIOUR!!!

Refresh
Refresh
Source Files
Filename Size Changed
_service 0000000774 774 Bytes
_servicedata 0000000234 234 Bytes
vita3k-20230714T135147.816af37.tar.xz 0059971156 57.2 MB
vita3k-PR2628.patch 0000058439 57.1 KB
vita3k-PR2635.patch 0000008217 8.02 KB
vita3k-PR2640.patch 0000005674 5.54 KB
vita3k-PR2641.patch 0000001366 1.33 KB
vita3k-PR2658.patch 0000002786 2.72 KB
vita3k-PR2659.patch 0000112120 109 KB
vita3k-issue664.patch 0000022428 21.9 KB
vita3k-issue664_workaround.patch 0000001358 1.33 KB
vita3k-llvm.patch 0000000498 498 Bytes
vita3k.changes 0000031662 30.9 KB
vita3k.sh 0000000971 971 Bytes
vita3k.spec 0000008228 8.04 KB
Revision 79 (latest revision is 111)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 79)
- Update to version 20230714T135147.816af37:
  * ctrl: Fix scrolling alone in game when any common dialog is open.
  * regmgr: Add more id on get category and name by id. - Fix crash when category/name is empty. - Fix init regmgr when change pref path. - Fix crash if value is not int for get int. - Add Set default value if value is corrupted. - Using vector for reg category template for keep order instead unordered map for fix broken file when switch pref path directory.
  * regmgr: add one id missing on get gategory and name by id
  * kernel: Implement timer events
  * render: fix swizzle of RGB1 and BGR1 - should fix color on some game.
  * modules/SceGxm: Stub sceGxmVshInitialize
  * renderer/vulkan: Improve u1u5u5u5 swizzle
  * gui: Fix ime max length
  * renderer/vulkan: Emulate macroblock tile sync
  * vita3k: Use config pref path for command line commands
  * regmgr: Move value from string to vector char. - Reworks GetBin. - Stub sceRegMgrGetKeysInfo.
  * http: Allow for responses bigger than 5KB and better accuracy (#2659)
  * modules/SceRegistryMgr: Initial implement of regmgr functions.
  * gui/save data dialog: Allow using Circle for confirm.
  * modules/SceGxm: Handle calling sceGxmExecuteCommandList with empty immediate list
  * mem: Free memory when it is freed on Linux
  * external: Update vulkan dependencies
  * renderer: Improve pipeline/shader cache save and restoration process
  * renderer/vulkan: Implement shader interlock
  * modules/SceTouch: stub for sceTouchPeekRegion (ignore region)
  * modules/SceAudiodecUser: Implement some errors in ClearContext
  * modules/SceDriverUser/SceAppMgrUser: Stub sceAppMgrReceiveEventNum.
  * modules/SceThreadmgr: more correct _sceKernelGetThreadCpuAffinityMask
  * Fix macOS updater
Comments 0
openSUSE Build Service is sponsored by