Vita3K
https://github.com/Vita3K/Vita3K/issues/3257
The PlayStation Vita emulator
CAREFUL, IT FORCES DEPENDENCY ON THEIR OWN PRECOMPILED FFMPEG BINARIES AND DEVS BAN YOU FOR ANY DISCUSSION OF POTENTIAL GPL VIOLATION AND GENERAL ANTI-PACKAGER BEHAVIOUR!!!
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000774 774 Bytes | |
_servicedata | 0000000234 234 Bytes | |
vita3k-20230714T135147.816af37.tar.xz | 0059971156 57.2 MB | |
vita3k-PR2628.patch | 0000058439 57.1 KB | |
vita3k-PR2635.patch | 0000008217 8.02 KB | |
vita3k-PR2640.patch | 0000005674 5.54 KB | |
vita3k-PR2641.patch | 0000001366 1.33 KB | |
vita3k-PR2658.patch | 0000002786 2.72 KB | |
vita3k-PR2659.patch | 0000112120 109 KB | |
vita3k-issue664.patch | 0000022428 21.9 KB | |
vita3k-issue664_workaround.patch | 0000001358 1.33 KB | |
vita3k-llvm.patch | 0000000498 498 Bytes | |
vita3k.changes | 0000031662 30.9 KB | |
vita3k.sh | 0000000971 971 Bytes | |
vita3k.spec | 0000008228 8.04 KB |
Revision 79 (latest revision is 111)
Sergey Kondakov (X0F)
committed
(revision 79)
- Update to version 20230714T135147.816af37: * ctrl: Fix scrolling alone in game when any common dialog is open. * regmgr: Add more id on get category and name by id. - Fix crash when category/name is empty. - Fix init regmgr when change pref path. - Fix crash if value is not int for get int. - Add Set default value if value is corrupted. - Using vector for reg category template for keep order instead unordered map for fix broken file when switch pref path directory. * regmgr: add one id missing on get gategory and name by id * kernel: Implement timer events * render: fix swizzle of RGB1 and BGR1 - should fix color on some game. * modules/SceGxm: Stub sceGxmVshInitialize * renderer/vulkan: Improve u1u5u5u5 swizzle * gui: Fix ime max length * renderer/vulkan: Emulate macroblock tile sync * vita3k: Use config pref path for command line commands * regmgr: Move value from string to vector char. - Reworks GetBin. - Stub sceRegMgrGetKeysInfo. * http: Allow for responses bigger than 5KB and better accuracy (#2659) * modules/SceRegistryMgr: Initial implement of regmgr functions. * gui/save data dialog: Allow using Circle for confirm. * modules/SceGxm: Handle calling sceGxmExecuteCommandList with empty immediate list * mem: Free memory when it is freed on Linux * external: Update vulkan dependencies * renderer: Improve pipeline/shader cache save and restoration process * renderer/vulkan: Implement shader interlock * modules/SceTouch: stub for sceTouchPeekRegion (ignore region) * modules/SceAudiodecUser: Implement some errors in ClearContext * modules/SceDriverUser/SceAppMgrUser: Stub sceAppMgrReceiveEventNum. * modules/SceThreadmgr: more correct _sceKernelGetThreadCpuAffinityMask * Fix macOS updater
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