Vita3K

Edit Package vita3k
https://github.com/Vita3K/Vita3K/issues/3257

The PlayStation Vita emulator

CAREFUL, IT FORCES DEPENDENCY ON THEIR OWN PRECOMPILED FFMPEG BINARIES AND DEVS BAN YOU FOR ANY DISCUSSION OF POTENTIAL GPL VIOLATION AND GENERAL ANTI-PACKAGER BEHAVIOUR!!!

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Source Files
Filename Size Changed
_service 0000000774 774 Bytes
_servicedata 0000000234 234 Bytes
vita3k-20231010T001501.2e6156d.tar.xz 0068614336 65.4 MB
vita3k-PR2628.patch 0000058439 57.1 KB
vita3k-PR2635.patch 0000008217 8.02 KB
vita3k-PR2640.patch 0000005674 5.54 KB
vita3k-PR2641.patch 0000001366 1.33 KB
vita3k-issue664.patch 0000022428 21.9 KB
vita3k-issue664_workaround.patch 0000001358 1.33 KB
vita3k-llvm.patch 0000000498 498 Bytes
vita3k.changes 0000042050 41.1 KB
vita3k.sh 0000000971 971 Bytes
vita3k.spec 0000008139 7.95 KB
Revision 84 (latest revision is 111)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 84)
- Update to version 20231010T001501.2e6156d:
  * renderer: Scale line width with resolution multiplier
  * ngs: Improve support for mono voices
  * https: Add MD5 checksum verification file using Content-MD5 header. - should fix corrupted file download with checksum integrity before try using it.
  * modules/SceGxm: Properly initialize all fields of linear strided textures
  * shader: Round before converting to integer
  * kernel: Remove spamming log
  * ngs: Fix patches with a mono source
  * renderer: Fix BCn textures
  * cmake: enable link time optimisation (LTO)
  * cmake: compile only needed boost libs also hide boost new version warning
  * CMake: refactor folder for external libraries
  * https: fix resume download with small refactor.
  * shader: Implement texture viewport for texture projection
  * renderer/vulkan: Add support for macroblock sync when a scissor is not specified
  * sceSaveDataDialogGetResult: Fix OOB when slots are empty
  * gui: Fix Ignore the ps key on the user management. - should fix crash and double view in home when press ps with ignore it. - fix pos of ignore key pressed.
  * gui/settings_dialog: fix small typo.
  * modules/SceThreadMgr: Fix sceKernelOpenTimer
  * config: Set renderer accuracy to high by default
  * renderer/vulkan, shader: Fix texture viewport without memory mapping
  * renderer/vulkan: Remove triangle fan workaround on Mac
  * vkutil: hide some warnings
  * gui, renderer: Add renderer accuracy option
  * renderer/vulkan, shader: Implement texture viewport
  * shader: Improve Uniform info buffer
  * modules/SceGxm, shader: set default uniform buffer at position 0
  * ngs: return error and workaround crashes on invalid configurations
  * lang: Add exit string. (#2939)
  * gui/main_menubar: Add the exit button.
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