Vita3K

Edit Package vita3k
https://github.com/Vita3K/Vita3K/issues/3257

The PlayStation Vita emulator

CAREFUL, IT FORCES DEPENDENCY ON THEIR OWN PRECOMPILED FFMPEG BINARIES AND DEVS BAN YOU FOR ANY DISCUSSION OF POTENTIAL GPL VIOLATION AND GENERAL ANTI-PACKAGER BEHAVIOUR!!!

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Source Files
Filename Size Changed
_service 0000000774 774 Bytes
_servicedata 0000000234 234 Bytes
vita3k-20231026T132703.1a65728.tar.xz 0068635568 65.5 MB
vita3k-PR2640.patch 0000005674 5.54 KB
vita3k-issue664.patch 0000022428 21.9 KB
vita3k-issue664_workaround.patch 0000001358 1.33 KB
vita3k-llvm.patch 0000000498 498 Bytes
vita3k.changes 0000044397 43.4 KB
vita3k.sh 0000000971 971 Bytes
vita3k.spec 0000008122 7.93 KB
Revision 87 (latest revision is 111)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 87)
- Update to version 20231026T132703.1a65728:
  * motion: Workaround for steam deck
  * modules/SceGxm: Rewrite sceGxmSetUniformDataF
  * gui/app context menu: Fixed the missing open folder or delete shaderlog menuItem.
  * gui: Fixed open or delete the shaderlog path.
  * renderer/vulkan: Improve macroblock slow path workaround
  * shader: Do not sample to PA in secondary program
  * shader: Fix loading of indexed values
  * renderer: Implement texture replacement
  * ci: use boost 1.81 for code analysis
  * gui: Refactor UI navigation code in interface. - Optimize code by creating lambda to remove duplicate code
  * shader: Fix vcomp with multiple dest components
  * gui: Add log of NFD Error in ever case it can happen (#3006)
  * config: Get rid of default.yml
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