Dolphin, a Gamecube / Wii / Triforce Emulator
Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/
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osc -A https://api.opensuse.org checkout home:ahmedmoselhi2:branches:Emulators/dolphin-emu-git && cd $_
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Source Files
Filename | Size | Changed |
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_service | 0000000588 588 Bytes | |
_servicedata | 0000000450 450 Bytes | |
dolphin-5.0+17229~git20220823.aa8364a327.tar.xz | 0105085404 100 MB | |
dolphin-emu.changes | 0000195992 191 KB | |
dolphin-emu.spec | 0000008423 8.23 KB |
Revision 104 (latest revision is 152)
Sergey Kondakov (X0F)
committed
(revision 104)
- Update to version 5.0+17229~git20220823.aa8364a327: * Android: Update SDK and dependencies * Translation resources sync with Transifex * DiscIO: Fix an incorrect error check in NFSBlob * VideoCommon: Fix OpenGL ES GPU texture decoding * DiscIO: Fix calculation of NFS raw size * qt: defer writing gamelist cache until EndRefresh large speedup * Fix crashes in dual core mode on a PI_FIFO_RESET * D3DCommon: Remove unused swap chain functions * Vulkan: Remove unused swap chain functions * DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes * fix verifying wii dev signatures allows verifying dev-signed discs and wads * MoltenVK: Update to v1.1.11 * Android: Clean up StringSingleChoiceSetting naming * Android: Force quit app if external storage isn't mounted * Add AndroidTV splash screen * Android: Add Androidx splash screen to wait for directory initialization * Android: Improve documentation on command-line build * DirectoryBlob: Fix partition size mixup for encrypted Wii discs. * Android: Prevent app lockup when revoking write access * Android: Don't set the signingConfig if keystore property isn't set * Workaround Freebsd/clang/fmt bug * IOS/FS: Skip writing FST if SetMetadata() changes nothing. * Consistent tv card colors * Fix minor typo in readme * Work around for compiler bug on Debian and FreeBSD * Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an attempt to fix a failed call to operator<< in SendResponse() * Added comment explaining obscure folding syntax in NetPlayServer.cpp * Added SendResponseToAllPlayers() and SendResponseToPlayer() to NetPlayServer.cpp and refactored OnConnect to use them * Updated comment explaining enet_peer_timeout's use in NetPlayClient.cpp and NetPlayServer.cpp; Corrected syntax related to PEER_TIMEOUT in NetplayClient.cpp
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