Dolphin, a Gamecube / Wii / Triforce Emulator
Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/
- Sources inherited from project home:X0F:branches:Emulators
-
1
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:ahmedmoselhi2:branches:Emulators/dolphin-emu-git && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000761 761 Bytes | |
_servicedata | 0000000450 450 Bytes | |
dolphin-5.0~git20230614.bd125733.tar.xz | 0094887016 90.5 MB | |
dolphin-emu.changes | 0002379213 2.27 MB | |
dolphin-emu.spec | 0000009152 8.94 KB | |
dolphin-emu_VulkanMemoryAllocator-stdio-fix.patch | 0000000537 537 Bytes |
Revision 123 (latest revision is 152)
Sergey Kondakov (X0F)
committed
(revision 123)
- Update to version 5.0~git20230614.bd125733: * Fix white bars in Ice Age 2: The Meltdown (GC) * Common: Convert FromWhichRoot to enum class * Android: Fix overlay d-pad not working until finger moves * Android: Fix pressing up on overlay d-pad * PPCCache: Remove redundant reinterpret_casts * VideoCommon: don't treat incorrect aspect ratio or sizes that aren't a multiple of native textures as an error * ControllerEmu: Convert Translatability to enum class * Common: Convert BlockingLoop::StopMode to enum class * Common: Move DebugInterface.h into Core * BreakpointDialog: Mark breakpoint help text as translatable * ParallelProgressDialog: Mark WasCanceled() as const * ParallelProgressDialog: Initialize all data members * SkylanderPortalWindow: Detranslate unnecessary strings * InfinityBaseWindow: Remove unnecessary system instance accessor * Android: Fix use of deprecated JVM flag * Android: Fix Adrenotools in release builds * Android: Check file name extensions locale-independently * Android: Implement a UI for Adrenotools * VideoBackends:Vulkan: Allow loading custom drivers on Android * Android: Convert SaveLoadStateFragment to Kotlin * Android: Convert MenuFragment to Kotlin * Android: Convert EmulationFragment to Kotlin * Android: Convert CustomFilePickerFragment to Kotlin * Common:AGL: Support making temporary contexts from the main thread * Qt: Add float config tooltip slider * EnhancementsWidget: Handle gaps in AA mode list * OpenGL: Check the list of supported AA modes instead of hardcoding * VideoCommon: Pass WindowSystemInfo to InitBackendInfo * VideoCommon: update DirectFilesystemAssetLibrary to not throw exceptions when a file no longer exists
Comments 0