Dolphin, a Gamecube / Wii / Triforce Emulator

Edit Package dolphin-emu-git

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/

Refresh
Refresh
Source Files
Filename Size Changed
_service 0000000690 690 Bytes
_servicedata 0000000450 450 Bytes
dolphin-5.0+21045~git20240304.e7282f424.tar.xz 0104304872 99.5 MB
dolphin-emu.changes 0002443139 2.33 MB
dolphin-emu.spec 0000009311 9.09 KB
dolphin-emu_VulkanMemoryAllocator-stdio-fix.patch 0000000537 537 Bytes
Revision 133 (latest revision is 152)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 133)
- Update to version 5.0+21045~git20240304.e7282f424:
  * Remove the update callback on all events
  * Update rcheevos submodule to master
  * Don't Publish Unofficial Achievements
  * Add simple unit tests for SettingsHandler
  * AesDevice: fix key & iv arrays
  * Add custom relative and raw (squared pixels) aspect ratio modes
  * VertexManagerBase: Initialize m_ticks_elapsed on construction
  * CodeWidget: Simplify Case-Insensitive Contains
  * BranchWatchDialog: A Total Replacement for CodeDiffDialog
  * JitArm64: Install BranchWatch
  * Jit64: Install BranchWatch
  * Interpreter: Install BranchWatch
  * PowerPC: Implement BranchWatch
  * Clear active challenges when game closes
  * Properly enable RetroAchievements hardcore mode
Comments 0
openSUSE Build Service is sponsored by