Dolphin, a Gamecube / Wii / Triforce Emulator
Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/
- Sources inherited from project home:X0F:branches:Emulators
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osc -A https://api.opensuse.org checkout home:ahmedmoselhi2:branches:Emulators/dolphin-emu-git && cd $_
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Source Files
Filename | Size | Changed |
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_service | 0000000690 690 Bytes | |
_servicedata | 0000000450 450 Bytes | |
dolphin-5.0+21045~git20240304.e7282f424.tar.xz | 0104304872 99.5 MB | |
dolphin-emu.changes | 0002443139 2.33 MB | |
dolphin-emu.spec | 0000009311 9.09 KB | |
dolphin-emu_VulkanMemoryAllocator-stdio-fix.patch | 0000000537 537 Bytes |
Revision 133 (latest revision is 152)
Sergey Kondakov (X0F)
committed
(revision 133)
- Update to version 5.0+21045~git20240304.e7282f424: * Remove the update callback on all events * Update rcheevos submodule to master * Don't Publish Unofficial Achievements * Add simple unit tests for SettingsHandler * AesDevice: fix key & iv arrays * Add custom relative and raw (squared pixels) aspect ratio modes * VertexManagerBase: Initialize m_ticks_elapsed on construction * CodeWidget: Simplify Case-Insensitive Contains * BranchWatchDialog: A Total Replacement for CodeDiffDialog * JitArm64: Install BranchWatch * Jit64: Install BranchWatch * Interpreter: Install BranchWatch * PowerPC: Implement BranchWatch * Clear active challenges when game closes * Properly enable RetroAchievements hardcore mode
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