Dolphin, a Gamecube / Wii / Triforce Emulator

Edit Package dolphin-emu-git

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/

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Source Files
Filename Size Changed
_service 0000000690 690 Bytes
_servicedata 0000000450 450 Bytes
dolphin-5.0+21422~git20240518.131ca83ad.tar.xz 0104325208 99.5 MB
dolphin-emu.changes 0002456865 2.34 MB
dolphin-emu.spec 0000009311 9.09 KB
dolphin-emu_VulkanMemoryAllocator-stdio-fix.patch 0000000537 537 Bytes
Revision 135 (latest revision is 152)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 135)
- Update to version 5.0+21422~git20240518.131ca83ad:
  * Jit64: Remove outdated comment about R12
  * Change Default Skylander File Selection Types
  * Fix build with Xcode 15.4 by bumping MoltenVK version to 1.2.8
  * Add Discord Presence setting to Achievement Settings dialog
  * Send Rich Presence to Discord
  * Add Discord Presence flag to Achievement Settings
  * Arm64FloatEmitter: 64-Bit Assert In ABI_PushRegisters
  * Retooled Achievements Welcome Message
  * PowerPC: Remove Dead Config Code
  * Core::SetState: Avoid Global System Accessor
  * DolphinNoGUI: Link against dwmapi.lib on Windows in CMake
  * Externals/rcheevos: Disable warnings in CMake
  * Replace Common::BitCast with std::bit_cast
  * Hide Achievement Dialog Header When Disabled
  * Expression: Support All SPRs + MSR
  * improve NetBSD-specific code
  * fix linking against LLVM shared library
  * Fix possible memory leak in an Achievement Manager callback
  * Disabled Hardcore Mode when Achievements disabled
  * Core::IsRunning: Avoid Global System Accessor
  * Add Spectator Mode to achievement settings
  * Updated Unofficial and Encore settings to use rc_client
  * Update hardcore toggle to use rc_client
  * Remove Achievements/Leaderboards/RP Enabled settings
  * Handle Reset and Server Error client events.
  * Added Change Media client functionality to AchievementMananger
  * Update Achievement Dialog Header to use rc_client
  * Refactor AchievementsWindow::UpdateData to take a partial update parameter
  * Refactor leaderboard entry calls to use rc_client
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