Dolphin, a Gamecube / Wii / Triforce Emulator

Edit Package dolphin-emu-git

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/

Refresh
Refresh
Source Files
Filename Size Changed
_service 0000000754 754 Bytes
_servicedata 0000000450 450 Bytes
dolphin-20240916.6851ed73f.tar.xz 0105621700 101 MB
dolphin-emu.changes 0002481331 2.37 MB
dolphin-emu.spec 0000009834 9.6 KB
dolphin-emu_VulkanMemoryAllocator-stdio-fix.patch 0000000537 537 Bytes
Revision 151 (latest revision is 152)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 151)
- Update to version 20240916.6851ed73f:
  * GameINI: Disable Broken Enhancements for Solvalou
  * GameINI: Enable Vertex Rounding for "Teenage Mutant Ninja Turtles 3: Mutant Nightmare"
  * GameINI: Enable Vertex Rounding for "Teenage Mutant Ninja Turtles 2: Battle Nexus"
  * GameINI: Disable ICache for Happy Feet
  * Add generation of rcheevos hash to DolphinTool
  * DiscIO: Fix a typo in an RVZPack comment
  * DSPHLE/AX: fix low-pass/biquad clipping
  * SI_Device: Remove Dead Config Code
  * ScmRevGen: Bump major version to 2409
  * Proper Subnormal Rounding When Interpreting
  * Improve Integer Rounding Accuracy
  * CachedInterpreterEmitter: Fix `std::memcpy` UB
  * Translation resources sync with Transifex
  * Branch Watch Tool: Toolbar Visiblity Menu
  * Branch Watch Tool: New Conditional Branch Inspection Tools
  * Branch Watch Tool: Ignore Apploader Branch Hits Concurrency Fix
  * BranchWatchDialog: Improve Branch Was/Not Overwritten Buttons
  * BranchWatchDialog: Listen For `clicked` Signal Rather Than `pressed`
  * BranchWatchDialog: Const Correctness
  * BranchWatchDialog: Refactor Context Menus
  * BranchWatchDialog: Clean Up Object Parenting and Prefer Auto
  * BranchWatchDialog: Disconnect Slots When Hidden
  * Interpreter: Fix subfic carry calculation
  * GameSettings: force EFB-to-RAM for My First Songs
  * vulkan: Add line number to vulkan error logger
  * MainWindow: Prevent Confirm On Stop dialog from being hidden
  * RVZ: Fix undefined behaviour when copying 0 bytes to a null pointer
  * HotkeyScheduler: Handle Wii Remote connections independently
  * ARCodeWidget: Remove unnecessary call to OnSelectionChanged
Comments 0
openSUSE Build Service is sponsored by