Dolphin, a Gamecube / Wii / Triforce Emulator
Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/
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osc -A https://api.opensuse.org checkout home:ahmedmoselhi2:branches:Emulators/dolphin-emu-git && cd $_
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Source Files
Filename | Size | Changed |
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_service | 0000000754 754 Bytes | |
_servicedata | 0000000450 450 Bytes | |
dolphin-20240916.6851ed73f.tar.xz | 0105621700 101 MB | |
dolphin-emu.changes | 0002481331 2.37 MB | |
dolphin-emu.spec | 0000009834 9.6 KB | |
dolphin-emu_VulkanMemoryAllocator-stdio-fix.patch | 0000000537 537 Bytes |
Revision 151 (latest revision is 152)
Sergey Kondakov (X0F)
committed
(revision 151)
- Update to version 20240916.6851ed73f: * GameINI: Disable Broken Enhancements for Solvalou * GameINI: Enable Vertex Rounding for "Teenage Mutant Ninja Turtles 3: Mutant Nightmare" * GameINI: Enable Vertex Rounding for "Teenage Mutant Ninja Turtles 2: Battle Nexus" * GameINI: Disable ICache for Happy Feet * Add generation of rcheevos hash to DolphinTool * DiscIO: Fix a typo in an RVZPack comment * DSPHLE/AX: fix low-pass/biquad clipping * SI_Device: Remove Dead Config Code * ScmRevGen: Bump major version to 2409 * Proper Subnormal Rounding When Interpreting * Improve Integer Rounding Accuracy * CachedInterpreterEmitter: Fix `std::memcpy` UB * Translation resources sync with Transifex * Branch Watch Tool: Toolbar Visiblity Menu * Branch Watch Tool: New Conditional Branch Inspection Tools * Branch Watch Tool: Ignore Apploader Branch Hits Concurrency Fix * BranchWatchDialog: Improve Branch Was/Not Overwritten Buttons * BranchWatchDialog: Listen For `clicked` Signal Rather Than `pressed` * BranchWatchDialog: Const Correctness * BranchWatchDialog: Refactor Context Menus * BranchWatchDialog: Clean Up Object Parenting and Prefer Auto * BranchWatchDialog: Disconnect Slots When Hidden * Interpreter: Fix subfic carry calculation * GameSettings: force EFB-to-RAM for My First Songs * vulkan: Add line number to vulkan error logger * MainWindow: Prevent Confirm On Stop dialog from being hidden * RVZ: Fix undefined behaviour when copying 0 bytes to a null pointer * HotkeyScheduler: Handle Wii Remote connections independently * ARCodeWidget: Remove unnecessary call to OnSelectionChanged
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