Dolphin, a Gamecube / Wii / Triforce Emulator

Edit Package dolphin-emu-git

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/

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Source Files
Filename Size Changed
_service 0000000570 570 Bytes
_servicedata 0000000238 238 Bytes
dolphin-5.0~git20200518T092730.tar.xz 0108454476 103 MB
dolphin-emu.changes 0000003688 3.6 KB
dolphin-emu.spec 0000005276 5.15 KB
Revision 81 (latest revision is 152)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 81)
- Update to version 5.0~git20200518T092730:
  * Externals/licenses: add bzip2 link and update googletest
  * DolphinQt: Remove another usage of QFontMetrics::width
  * Config: Migrate SSL options to Onion config
  * DSPTool: fix build
  * WiiRoot: Fix empty files being created when source is missing
  * Core: Add support for specifying a command line option to boot the game into a save-state
  * DolphinQt: Expose freelook camera control to UI
  * VideoCommon: remove VertexShaderManager functions instead preferring the direct freelook camera methods
  * Core: Add freelook camera control type setting
  * VideoCommon: Add Free Look camera with separate modes
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