Dolphin, a Gamecube / Wii / Triforce Emulator
Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/
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osc -A https://api.opensuse.org checkout home:ahmedmoselhi2:branches:Emulators/dolphin-emu-git && cd $_
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Source Files
Filename | Size | Changed |
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_service | 0000000570 570 Bytes | |
_servicedata | 0000000238 238 Bytes | |
dolphin-5.0~git20200601T184445.tar.xz | 0108443324 103 MB | |
dolphin-emu.changes | 0000005139 5.02 KB | |
dolphin-emu.spec | 0000006093 5.95 KB |
Revision 82 (latest revision is 152)
Sergey Kondakov (X0F)
committed
(revision 82)
- Update to version 5.0~git20200601T184445: * Replace usage of std::result_of with std::invoke_result * Translation resources sync with Transifex * DSP/Interpreter: fix comments not matching opcode table * DSP/Interpreter: simplify switch * DSP/Interpreter: remove redundant masking * DSPSpy: fix register editing using GC pad on Wii * VideoCommon/ShaderGenCommon: Make template functions regular functions * VideoCommon/ShaderGenCommon: Convert helper functions over to fmt * DSP/Interpreter: simplify opcode table by masking * Misc cleanup * CheckNAND: Delete RFL_DB.dat if empty * Core: Use window instead of surface for ControllerInterface updates * FramebufferManager: Copy to color format for depth readbacks on GLES * FramebufferManager: Fix invalid readback of EFB D24S8 depth * Common / Core: Update StringUtil to allow specifying the base, default to 0. Fix ActionReplay code to use this instead of prepending '0x' in front * IOS/KD: Implement IOCTL_NWC24_REQUEST_SHUTDOWN * Migrate video backend setting to the new config system * Translation resources sync with Transifex * DolphinQt: Fix freelook description typos * Android TV: Add Open File and Install WAD * Android: Consistent TODO formatting * Add /dev/dolphin interface to allow game to read the REAL product code
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