Dolphin, a Gamecube / Wii / Triforce Emulator
Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/
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osc -A https://api.opensuse.org checkout home:ahmedmoselhi2:branches:Emulators/dolphin-emu-git && cd $_
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Source Files
Filename | Size | Changed |
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_service | 0000000583 583 Bytes | |
_servicedata | 0000000238 238 Bytes | |
dolphin-5.0+12685~git20200923T215235.tar.xz | 0100239796 95.6 MB | |
dolphin-emu.changes | 0000029113 28.4 KB | |
dolphin-emu.spec | 0000006292 6.14 KB |
Revision 89 (latest revision is 152)
Sergey Kondakov (X0F)
committed
(revision 89)
- Update to version 5.0+12685~git20200923T215235: * Properly fix News Channel loading screen * DolphinQt: Use 1-based disc numbering in InfoWidget * Update state version. * Core/BTEmu: Change a member variable to a local variable. * Translation resources sync with Transifex * Add built-in profile for Wii Remote with MotionPlus IR * Qt/MappingWindow: Add support for built-in profiles * GameSettings: Fix Monster Hunter Tri bloom patches * GameSettings: Enable FPRF for Interactive Multi-Game Demo Disk: November 2003 * GameSettings: Set Texture Cache Accuracy to "Safe" for Rockman EXE Transmission * GameSettings: Set Texture Cache Accuracy to "Medium" for Far Cry Vengeance * GameSettings: Disable MSAA for Pokemon Snap * GameSettings: Disable MSAA for Pikmin (Wii) * GameSettings: Disable "Immediately Present XFB" for Judge Dredd: Dredd vs. Death * GameSettings: Add 2D rendering patches for MVP Baseball 2004 and MVP Baseball 2005 * GameSettings: Enable MMU for Watchever Channel * GameSettings: Disable "Skip EFB Access from CPU" for Resident Evil Code: Veronica X (PAL) * GameSettings: Set Texture Cache Accuracy to "Safe" for 10 Minute Solution * GameSettings: Disable "Defer EFB Copes to RAM" and "Immediately Present XFB" for Super Paper Mario * GameSettings: Disable "Store EFB Copies to Texture Only" for EA Sports Active 2 * GameSettings: Disable "Defer EFB Copes to RAM" for Star Wars - Rogue Squadron III - Rebel Strike * GameSettings: Set Texture Cache Accuracy to "Medium" for Driver: San Francisco * GameSettings: Set Texture Cache Accuracy to "Safe" for Tiger Woods PGA Tour 07 * GameSettings: Set Texture Cache Accuracy to "Medium" for UFC Personal Trainer: The Ultimate Fitness System * GameSettings: Disable "Store EFB Copies to Texture Only" for Our House: Party! * GameSettings: Force 1x IR for Mario Tennis and Super Smash Bros. * GameSettings: Disable "Immediately Present XFB" for Brunswick Zone: Cosmic Bowling * GameSettings: Disable "Force Texture Filtering" for Spider-Man: Web of Shadows * GameSettings: Set Texture Cache Accuracy to "Safe" for all MSX VC titles
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