Dolphin, a Gamecube / Wii / Triforce Emulator

Edit Package dolphin-emu-git

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/

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Source Files
Filename Size Changed
_service 0000000583 583 Bytes
_servicedata 0000000238 238 Bytes
dolphin-5.0+13694~git20210221T154924.tar.xz 0100512004 95.9 MB
dolphin-emu.changes 0000067215 65.6 KB
dolphin-emu.spec 0000007823 7.64 KB
Revision 92 (latest revision is 152)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 92)
- Update to version 5.0+13694~git20210221T154924:
  * IOS/NET: Add timeout on blocking connect
  * Core: Fix time base unit mixup
  * Translation resources sync with Transifex
  * Fix issue were loaded memory breakpoints were not being triggered
  * InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment)
  * IOS: Deduplicate IPC_OVERHEAD_TICKS timing constant
  * IOS/ES: Emulate FS timings for content wrapper IPC commands
  * IOS/ES: Allow various utility functions to return timing info
  * IOS/FS: Allow IPC interface to be used internally from IOS HLE
  * IOS/ES: Log content reads for debugging
  * IOS/ES: Log content ID and index when opening contents for debugging
  * MemoryWidget: Add "Add to watch" action
  * RegisterWidget: Fix add to watch action
  * InputCommon: Move DynamicInputTextureData to DynamicInputTextures::Data
  * InputCommon: Move DynamicInputTextureConfiguration to DynamicInputTextures::Configuration
  * JitArm64: Workaround for GCC ICE
  * IOS/FS: Implement timings for older IOS versions as well
  * JitArm64: Fix improper uses of offsetof
  * PCAP: Add raw SSL packets logging support
  * CodeViewWidget: Add WithDetailedUpdate to update CodeWidget
  * Arm64Emitter: Expand the MOVI2R unit test a little
  * Arm64Emitter: Use ORR in MOVI2R
  * NetworkWidget: Add hostname to SSL table
  * Arm64Emitter: Improve MOVI2R
  * IOS: Clean up the way IPC replies are constructed
  * HW: Add a UDL for timebase ticks to cycles conversions
  * IOS: Remove unnecessary and unused PrepareForState
  * Arm64Emitter: Allow specifying 21th bit of ADRP imm
  * Arm64Emitter: Remove optimize parameter from MOVI2R
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