Dolphin, a Gamecube / Wii / Triforce Emulator

Edit Package dolphin-emu-git

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is okay - one can expect "mainstream" titles to be running in some form or another; lesser known titles can be hit or miss. Triforce compatibility is currently limited to one game - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information. http://wiki.dolphin-emu.org/

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Source Files
Filename Size Changed
_service 0000000588 588 Bytes
_servicedata 0000000450 450 Bytes
dolphin-5.0+16143~git20220315.bf261f6144.tar.xz 0110153148 105 MB
dolphin-emu.changes 0000149940 146 KB
dolphin-emu.spec 0000007812 7.63 KB
Revision 98 (latest revision is 152)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 98)
- Update to version 5.0+16143~git20220315.bf261f6144:
  * NetPlayDialog: Display external IP/Port as seen by the traversal server when it's used.
  * NetPlay: Introduce constant for peer timeout
  * USBv5: Fix racy device change behavior
  * NetPlay: Add timeout to traversal code path
  * GCAdapter: Defer initialization until MainWindow::InitControllers
  * DolphinTool: Kill an unnecessary unique_ptr.
  * Move parts of MappingCommon out of DolphinQt
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