OpenSceneGraph
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.
- Links to openSUSE:Factory / OpenSceneGraph
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:dirkmueller:AL:TW/OpenSceneGraph && cd $_
- Create Badge
Refresh
Refresh
Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
0001-Replace-boost-bind-usage-with-std-bind.patch | 0000003732 3.64 KB | |
0001-Use-non-deprecated-methods-to-access-OpenCasc |
0000004018 3.92 KB | |
0002-Replace-obsoleted-asio-basic_stream_socket-ge |
0000001086 1.06 KB | |
OpenSceneGraph-3.6.5.tar.gz | 0005780762 5.51 MB | |
OpenSceneGraph.changes | 0000012487 12.2 KB | |
OpenSceneGraph.spec | 0000015185 14.8 KB | |
_constraints | 0000000370 370 Bytes |
Latest Revision
Dirk Mueller (dirkmueller)
committed
(revision 1)
Comments 0