A Real-Time Software Synthesizer That Uses Soundfont(tm)
FluidSynth (formerly IIWU Synth) is based on the SoundFont(tm) 2
specifications. It is a real-time "software synthesizer". FluidSynth
can read MIDI events from the MIDI input device and render them to the
audio device. It can also play MIDI files.
- Sources inherited from project multimedia:libs
- Devel package for openSUSE:Factory
-
8
derived packages
- Links to openSUSE:Factory / fluidsynth
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:infi777:games/fluidsynth && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
baselibs.conf | 0000000015 15 Bytes | |
fluidsynth-2.3.4.tar.gz | 0001775291 1.69 MB | |
fluidsynth-2.3.5.tar.gz | 0001775448 1.69 MB | |
fluidsynth.changes | 0000031135 30.4 KB | |
fluidsynth.conf | 0000000247 247 Bytes | |
fluidsynth.spec | 0000003864 3.77 KB |
Revision 116 (latest revision is 123)
Takashi Iwai (tiwai)
accepted
request 1113748
from
Tom Mbrt (derselbst)
(revision 116)
- Update to 2.3.4 * Fix a build failure when specifying `CMAKE_INSTALL_LIBDIR` as an absolute path * Fix some MIDI files never finish playing * Implement IPv6 to IPv4 fallback * Fix a build failure when using CMake's Xcode generator * Fix pipewire's Jack implementation not found by CMake * Fix a regression causing the MIDI Player to terminate prematurely
Comments 2
A recent change broke midi playback for me in gzdoom, see:
https://build.opensuse.org/package/show/games/gzdoom
Accepting the last request made this whole thing red.