A Real-Time Software Synthesizer That Uses Soundfont(tm)

Edit Package fluidsynth

FluidSynth (formerly IIWU Synth) is based on the SoundFont(tm) 2
specifications. It is a real-time "software synthesizer". FluidSynth
can read MIDI events from the MIDI input device and render them to the
audio device. It can also play MIDI files.

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Source Files
Filename Size Changed
baselibs.conf 0000000015 15 Bytes
fluidsynth-2.3.5.tar.gz 0001775448 1.69 MB
fluidsynth.changes 0000031135 30.4 KB
fluidsynth.conf 0000000247 247 Bytes
fluidsynth.spec 0000003864 3.77 KB
Revision 122 (latest revision is 123)
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 1164529 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 122)
- update to 2.3.5:
  * Fix setting `synth.chorus.speed` to its minimum value being
    reported as out of range
  * Fix a regression causing libinstpatch and libsndfile not to
    be discovered on Windows
  * Fix Pipewire audio driver not cleanly being destroy
  * Fix selection logic for XG drum banks
  * Add cmake flag `FLUID_HOST_COMPILER` to allow overriding
    default host compiler required during compilation
  * LASH support has been deprecated

  * The number of allowed LADSPA effect units has been increased.
- Add user fluidsynth and group audio.
  * introduce verbose error reporting for `fluid_settings_*` functions
- Add baselibs.conf as a source file
- Added 32-bit compatibility library (needed by
  + Multichannel output broken when double precision was used
  This is the result of a 6 month development cycle and is the most
Comments 2

Ryan Bach's avatar

A recent change broke midi playback for me in gzdoom, see:

https://build.opensuse.org/package/show/games/gzdoom


Fridrich Strba's avatar

Accepting the last request made this whole thing red.

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