The open source framework for sample based instruments

Edit Package HISE
http://hise.audio/

Key Features

A highly performant Disk-Streaming Engine that allows you to stream hundreds of samples in parallel. Powerful .xml sample-mapping and HLAC-compression-algorithm included.
A flexible DSP-Audio Module system that lets you combine Sound Generators, Modulators and Effects in a tree-like architecture for maximum efficiency.
A handy Interface Designer that makes it easy to hook up an interface with customizable UI Components and convenient Floating Tiles.

Connect & control the interactions with your virtual instrument via the powerful HISE Scripting Language (based upon javascript) in an IDE-like environment.

Build upon the HISE architecture, include external libraries and get the most out of the Engine with C++.

Export and Compile your HISE instruments and plugins as VSTi, AU and Standalone for all major OS platforms and DAWs.

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Source Files
Filename Size Changed
HISE-2.1.0+git.2155.fceeb6326.tar.gz 0016928245 16.1 MB
HISE-2.1.0+git.2170.c2c87bf9b.tar.gz 0016929209 16.1 MB
HISE-rpmlintrc 0000000084 84 Bytes
HISE.changes 0000005425 5.3 KB
HISE.desktop 0000000222 222 Bytes
HISE.spec 0000004139 4.04 KB
StandardHeader-Include-utility-for-GCC-12-compatibility.patch 0000000484 484 Bytes
_constraints 0000000113 113 Bytes
_service 0000000646 646 Bytes
_servicedata 0000000235 235 Bytes
Revision 17 (latest revision is 65)
Konstantin Voinov's avatar Konstantin Voinov (kill_it) committed (revision 17)
- Update to version 2.1.0+git.2170.c2c87bf9b:
  * - added helper function to decode Base64
  * - fixing multithreading glitch when rendering display buffer path
  * - fixed parametriq EQ spectrum analyser
  * - fix analyser HISE effect to use the new scriptable property system
  * - cppgen: added sanity check for duplicate node IDs
  * - fix plugin compilation & removed warnings on macOS
  * - little adjustments to connectToGlobalModulator
  * - SNEX: fix default root constructors not being called
  * - SNEX: fix function calls as assignment targets (eg. `getValue() = 90;`)
  * - fix SNEX playground compilation
  * - fix duplicating multiple nodes removing cable connections
  * Added comments
  * Added connectToGlobalModulator and getGlobalModulatorId functions

- Update to version 2.1.0+git.2155.fceeb6326:
  * - add send effect modulation chain
  * - fix container.clone node
  * - fix compilation on macOS
  * - added dynamic oversampling node (container.oversampling)
  * - scriptnode: remove dangling send/receive connection when saving XML files
  * - check uncompileable nodes at cppgen - cppgen: fix unormalised modulation scaling with the target parameter range
  * - added Node.getNumParameters() API method
  * - SNEX: minor fixes and additions
  * - fixed envelope.ahdsr parameter order - fixed envelope.ahdsr resetting itself in polyphonic mode
  * - added control.intensity node for recreating the default HISE gain modulation behaviour
  * - fixed converter cppgen & added cent2pitch conversion
  * - added `{SAMPLE_FOLDER}` wildcard to reference files in the sample folder when loading into a loop player
  * - cppgen fixes: clean variable names, better error reporting & misc minor bug fixes
  * - added PresetBrowser customization: button bounds & scriptable createPresetBrowserIcon look and feel method
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