The open source framework for sample based instruments

Edit Package HISE
http://hise.audio/

Key Features

A highly performant Disk-Streaming Engine that allows you to stream hundreds of samples in parallel. Powerful .xml sample-mapping and HLAC-compression-algorithm included.
A flexible DSP-Audio Module system that lets you combine Sound Generators, Modulators and Effects in a tree-like architecture for maximum efficiency.
A handy Interface Designer that makes it easy to hook up an interface with customizable UI Components and convenient Floating Tiles.

Connect & control the interactions with your virtual instrument via the powerful HISE Scripting Language (based upon javascript) in an IDE-like environment.

Build upon the HISE architecture, include external libraries and get the most out of the Engine with C++.

Export and Compile your HISE instruments and plugins as VSTi, AU and Standalone for all major OS platforms and DAWs.

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Source Files
Filename Size Changed
HISE-2.1.0+git.2197.ac7e89a7c.tar.gz 0016905865 16.1 MB
HISE-rpmlintrc 0000000084 84 Bytes
HISE.changes 0000007567 7.39 KB
HISE.desktop 0000000222 222 Bytes
HISE.spec 0000004139 4.04 KB
StandardHeader-Include-utility-for-GCC-12-compatibility.patch 0000000484 484 Bytes
_constraints 0000000113 113 Bytes
_service 0000000646 646 Bytes
_servicedata 0000000235 235 Bytes
Revision 19 (latest revision is 65)
Konstantin Voinov's avatar Konstantin Voinov (kill_it) committed (revision 19)
- Update to version 2.1.0+git.2197.ac7e89a7c:
  * - fixed breakpoint edit popup not appearing
  * - added clarification to OSX StaticLibraries setting
  * - added ForceStereoOutput project setting to override the master containers channel amount
  * - update macOS projucer binary to 6.1.4
  * - fix compilation on macOS
  * - added sanity checks when loading networks to make sure that parameter order and node ID is correct
  * - fix dll crash when using external filter
  * - allow fix_blocks inside frame containers
  * - critical bugfix: fixed container.chain node being rendered twice in a frame2block node
  * - cppgen fixes when using empty / unused elements (unconnected parameters, empty chains or bypassed nodes)
  * - fix codegen with fx nodes
  * - scriptnode: use hardcoded network from static factory in compiled plugin
  * - belongs to last commit
  * - scriptnode ui: increased container width to display ID - scriptnode ui: added root parameter popup to menubar
  * - fix compilation on macOS
  * - cppgen: embed internal audio file references
  * - move convolution code into dsp_library module (allow convolution nodes to be included in compiled networks)
  * - cppgen: skip identical using definitions
  * - scriptnode UI: show deactivated cables when hovering over parameter sliders / mod draggers
  * - scriptnode: fixed parameter range text entry - scriptnode: stopped periodic container repainting when signal is not displayed
  * - added HISE_DEFAULT_OPENGL_VALUE preprocessor
  * - scriptnode UI: added slider value on hover - scriptnode UI: added slider ring blink when modulated - scriptnode UI: minor reskinning
  * - fixed signal display with frame, split & multi containers
  * - added Content.getScreenBounds() API method - added ability to set default cursor types with ScriptPanel.setMouseCursor() & allow dynamic cursor change
  * - fixed some expansion monolith file issues
  * - scriptnode: added signal level display in cables - scriptnode: added "Add new entry" to bookmark selector
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