The open source framework for sample based instruments
Key Features
A highly performant Disk-Streaming Engine that allows you to stream hundreds of samples in parallel. Powerful .xml sample-mapping and HLAC-compression-algorithm included.
A flexible DSP-Audio Module system that lets you combine Sound Generators, Modulators and Effects in a tree-like architecture for maximum efficiency.
A handy Interface Designer that makes it easy to hook up an interface with customizable UI Components and convenient Floating Tiles.
Connect & control the interactions with your virtual instrument via the powerful HISE Scripting Language (based upon javascript) in an IDE-like environment.
Build upon the HISE architecture, include external libraries and get the most out of the Engine with C++.
Export and Compile your HISE instruments and plugins as VSTi, AU and Standalone for all major OS platforms and DAWs.
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:kill_it:JUCE/HISE && cd $_
- Create Badge
Source Files
Filename | Size | Changed |
---|---|---|
HISE-2.1.0+git.2197.ac7e89a7c.tar.gz | 0016905865 16.1 MB | |
HISE-rpmlintrc | 0000000084 84 Bytes | |
HISE.changes | 0000010498 10.3 KB | |
HISE.desktop | 0000000222 222 Bytes | |
HISE.spec | 0000004139 4.04 KB | |
StandardHeader-Include-utility-for-GCC-12-compatib |
0000000484 484 Bytes | |
_constraints | 0000000113 113 Bytes | |
_service | 0000000646 646 Bytes | |
_servicedata | 0000000235 235 Bytes |
Revision 20 (latest revision is 65)
- Update to version 2.1.0+git.2246.32fe59d87: * - added Graphics.setFontWithSpacing() * - added Colours.mix(colour1, colour2, alpha) API function * - scriptnode: fix unnormalised modulation nodes connected to macro parameters with range mismatch * - added a few scriptnode API functions * - improved Graphics.addNoise() function (use prerendered images and more control when using JSON object as argument) * - added Engine.set / getGlobalPitchFactor() * - fixed MIDI Player multithread issues when creating MidiPlayer references while an UI update is pending * - added AudioWaveform.drawThumbnailRuler LAF method - fixed audiowaveform not using local look and feel - fixed wrong SliderPack.setWidthArray error checking * - fix HLAC monolith export * Add Path toString & fromString methods * - fixed interface canvas max zoom factor * - added scripted slider pack laf methods * - fix crash when compiling shaders with no OpenGL activated * - fix xcpretty masking error codes in CI mode * - remove warnings on macOS * - add VST23AU flag for building all Silicon compatible formats in one go * - calm down getBodyHeight()... * - Hardcoded FX: added support for complex data types - Hardcoded FX: added scripting API access (works with `Synth.getSlotFX()`) * - fix hardcoded fx being resetted when project dll is not loaded * - fix global cables being removed on save * - reset hardcoded fx when voices are killed * - fix plugin export * - cppgen: fix weird double string conversion bug * - cppgen: fix softbypass & channel amount not being resetted correctly * - added hardcoded FX module * - scriptnode ui: improved node list, expression error display * - cleaned DLL compilation process - added status message during C++ file creation * - fix include order of embedded audio data - fix cppgen with fx.haas node * - fixed various issues with dynamic DSP network loading
Comments 0