The open source framework for sample based instruments

Edit Package HISE
http://hise.audio/

Key Features

A highly performant Disk-Streaming Engine that allows you to stream hundreds of samples in parallel. Powerful .xml sample-mapping and HLAC-compression-algorithm included.
A flexible DSP-Audio Module system that lets you combine Sound Generators, Modulators and Effects in a tree-like architecture for maximum efficiency.
A handy Interface Designer that makes it easy to hook up an interface with customizable UI Components and convenient Floating Tiles.

Connect & control the interactions with your virtual instrument via the powerful HISE Scripting Language (based upon javascript) in an IDE-like environment.

Build upon the HISE architecture, include external libraries and get the most out of the Engine with C++.

Export and Compile your HISE instruments and plugins as VSTi, AU and Standalone for all major OS platforms and DAWs.

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Source Files
Filename Size Changed
HISE-2.1.0+git.2381.b8c3debc0.tar.gz 0016773213 16 MB
HISE-rpmlintrc 0000000084 84 Bytes
HISE.changes 0000021148 20.7 KB
HISE.desktop 0000000222 222 Bytes
HISE.spec 0000004139 4.04 KB
StandardHeader-Include-utility-for-GCC-12-compatibility.patch 0000000484 484 Bytes
_constraints 0000000113 113 Bytes
_service 0000000646 646 Bytes
_servicedata 0000000235 235 Bytes
Revision 25 (latest revision is 65)
Konstantin Voinov's avatar Konstantin Voinov (kill_it) committed (revision 25)
- Update to version 2.1.0+git.2381.b8c3debc0:
  * - fix crash with viewport table
  * - added multicolumn mode ScriptViewport table - fixed look and feel issues
  * - added table mode for ScriptViewport
  * - removed Mach5 importer (lol)
  * - removed some old modules
  * - remove old UI code
  * - more table editor refactoring
  * - remove Collect external file function
  * - clean up minor table editor stuff
  * - remove icstdsp library
  * - removed old files from hi_backend
  * - added ScriptBuilder class for programatically creating the module tree (similar to raw::Builder)
  * - added RoutingMatrix.setNumChannels()
  * - don't recompile all scripts if a sound generator was added
  * - autocomplete: fixed missing properties of constant objects
  * - added SaveConnectedFilesOnCompile HISE setting
  * - fixed a few dangling processor crashes
  * - removed duplicate listener system from MIDI Player
  * - fix batch reencode samplemaps crash
  * - fix scriptnode compilation with `container.fix_blockx` node
  * - fix compilation on macOS
  * - fixed inconsistencies with Pitch Bend & Aftertouch CC constants (might break some scripts which generate or react to pitch bend or aftertouch messages)
  * - added String.contains() method to HiseScript
  * - remove dummy `plainUnnamed"  parameter when exporting scriptnode networks without a parameter
  * - scriptnode: fixed cppgen with routing.matrix nodes
  * - added obj.index and obj.value to SliderPack.drawTextPopup() LAF function
  * - added Graphics.getStringWidth() - added Math.from0To1 / Math.to0To1
  * - fix tail size calculation with very small impulse responses
  * - added Content.isMouseDown() and Content.getComponentUnderMouse()
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