Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000875 875 Bytes | |
libplacebo-6.287.0-rc1+8~git20230620.00d19d2.tar.b |
0004437358 4.23 MB | |
libplacebo.changes | 0000120655 118 KB | |
libplacebo.spec | 0000003799 3.71 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 112 (latest revision is 165)
- Update to version 6.287.0-rc1+8~git20230620.00d19d2: * renderer: fix corner rounding on flipped targets * utils/frame_queue: delay first frame until start PTS * renderer: correctly normalize distortion dimensions * renderer: correctly rotate distortion canvas * common: don't promote to double unnecessarily * common: prefix local variable with _ * meson: make header compile test more strict * ci: don't double-define PL_STRIP_SHADERS * shaders/colorspace: scale down saturation when raising brightness * shaders/colorspace: move implementation of pl_shader_color_map into the library
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