Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000867 867 Bytes | |
libplacebo-6.291.0~rc2+0~git20230703.e2e235a.tar.b |
0004444089 4.24 MB | |
libplacebo.changes | 0000124554 122 KB | |
libplacebo.spec | 0000003799 3.71 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 121 (latest revision is 165)
- Update to version 6.291.0~rc2+0~git20230703.e2e235a: * shaders/colorspace: allow non-host-readable peak detection SSBOs * gamut_mapping: soft-clip in RGB after mapping * gamut_mapping: factor out softclip function * gamut_mapping: add chromaticity margin to perceptual mode * gamut_mapping: greatly simplify perceptual tone mapping * Revert "gamut_mapping: clip to source gamut in perceptual mode"
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