Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000875 875 Bytes
libplacebo-6.292.0+9~git20230710.9855b66.tar.bz2 0004451639 4.25 MB
libplacebo.changes 0000126938 124 KB
libplacebo.spec 0000003795 3.71 KB
nuklear.h 0001162557 1.11 MB
Revision 125 (latest revision is 165)
llyyr's avatar llyyr (llyyr) committed (revision 125)
- Update to version v6.292.0+9~git20230710.9855b66:
  * shaders/sampling: don't antiring when not upscaling
  * tools/glsl_preproc: properly ensure uniqueness of names
  * docs: add documentation for GLSL subsystem
  * shaders/sampling: use #pragma GLSL for parts of polar shader
  * shaders/sampling: switch some samplers to pragma GLSL
  * shaders: add GLSL macro preprocessor
  * shaders: default to PL_STRIP_SHADERS
  * vulkan/utils_gen: move template to separate file
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