Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000875 875 Bytes
libplacebo-6.292.0+131~git20230806.a09b834.tar.bz2 0004534898 4.32 MB
libplacebo.changes 0000133901 131 KB
libplacebo.spec 0000003797 3.71 KB
nuklear.h 0001162557 1.11 MB
Revision 129 (latest revision is 165)
llyyr's avatar llyyr (llyyr) committed (revision 129)
- Update to version 6.292.0+131~git20230806.a09b834:
  * common: fix PL_PRINTF nonnull annotation
  * shaders/custom: formatting (cosmetic)
  * demos/plplay: switch to new filters API
  * renderer: soft-deprecate old filter configuration API
  * filters: add "linear" pseudo-alias for bilinear
  * filters: add extra aliases to pl_filter_configs/functions
  * filters: avoid unnecessary double precision
  * filters: fix description on mitchell_clamp
  * filters: fix comment on spline16/36/64
  * filters: fix box window
  * filters: remove ancient aliases
  * filters: remove slightly misleading comment
  * filters: add pl_filter_functions/configs
  * filters: move pl_filter_oversample to filters.h
  * filters: add pl_filter_config usage semantics
  * filters: error out on opaque kernels/windows
  * filters: refactor filter configuration
  * renderer: reprioritize default frame mixers
  * renderer: fix typo (cosmetic)
  * renderer: add safe params to PL_RENDER_DEFAULTS
  * shaders/icc: switch pl_icc_params.size_r/g/b to int
  * colorspace: make pl_color_adjustment consistent with other params
  * shaders/colorspace: properly default to pl_tone_map_clip
  * gamut_mapping: fix stray comment (cosmetic)
  * shaders/sampling: lower default deband threshold
  * shaders/colorspace: clamp CR output to legal range
  * shaders/colorspace: fix comment
  * filters: fix comment (cosmetic)
  * shaders/colorspace: only visualize legal part of 3DLUT
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