Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000875 875 Bytes | |
libplacebo-6.292.0+255~git20230901.ec60dd1.tar.bz2 | 0004549356 4.34 MB | |
libplacebo.changes | 0000141957 139 KB | |
libplacebo.spec | 0000003797 3.71 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 138 (latest revision is 165)
- Update to version 6.292.0+255~git20230901.ec60dd1: * shaders/colorspace: significantly lower default smoothing period * shaders/colorspace: significantly reduce scene threshold * tone_mapping: remove pl_tone_map_auto * shaders/colorspace: default to pl_tone_map_spline * shaders/colorspace: exclude black pixels from peak detection * shaders/colorspace: simplify sh_luma_coeffs signature * shaders/colorspace: use correct luma coeffs for peak detection * options: exclude special options from `preset=` loading
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