Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000875 875 Bytes
libplacebo-6.292.0+318~git20230908.07fa0f0.tar.bz2 0004601811 4.39 MB
libplacebo.changes 0000145312 142 KB
libplacebo.spec 0000003797 3.71 KB
nuklear.h 0001162557 1.11 MB
Revision 140 (latest revision is 165)
llyyr's avatar llyyr (llyyr) committed (revision 140)
- Update to version 6.292.0+318~git20230908.07fa0f0:
  * demos/plplay: add cache statistics UI
  * demos/plplay: add basic shader caching support
  * demos/utils: add get_cache_dir helper
  * demos: add missing license headers
  * demos: remove old/unused assets
  * dispatch: deprecate pl_dispatch_save/load
  * gpu: remove pl_pass_params.cached_program
  * d3d11/pass: pl_str_hash(pl_str0()) -> pl_str0_hash
  * d3d11/pass: switch to pl_cache based caching
  * opengl/pass: switch to pl_cache based caching
  * vulkan/pass: switch to pl_cache based caching
  * shaders/colorspace: enable gamut mapping 3DLUT caching
  * shaders/colorspace: switch from update to signature
  * shaders/film_grain_h274: cache grain LUT
  * shaders/dithering: cache blue noise dither matrix
  * shaders/icc: refactor cache mechanism
  * shaders/lut: add ability to cache shader LUTs directly
  * gpu: add pl_gpu_set_cache()
  * tests/cache: add tests for pl_cache mechanism
  * cache: add common/core caching mechanism
  * pl_string: add pl_var_hash
  * d3d11/gpu: add missing pl_spirv_destroy call
  * glsl/spirv: API bikeshedding
  * convert: make fast_float optional dependency if not required
  * demos/plplay: work around exp10f non-portability
  * demos/plplay: adjust polar cutoff slider
  * filters: update ewa_lanczossharp blur value
  * meson: add missing variable
  * filters: fix ewa_lanczossharp(est) legacy description
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