Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000875 875 Bytes | |
libplacebo.changes | 0000146659 143 KB | |
libplacebo.spec | 0000003834 3.74 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 143 (latest revision is 165)
- Update to version 6.292.0+344~git20230913.a12b733: * renderer: fix pl_render_params.ignore_icc_profiles * demos/plplay: add option to control target zoom/crop * demos/utils: fix build on macOS * renderer: allow non-complex scalers without FBOs * gpu: suppress scan-build warning * utils/dav1d: remove use of deprecated type name * renderer: remove outdated and wrong comment * renderer: pass overlays through ICC profile * cache: sanitize/expose configured max object/total size * shaders/colorspace: use rgba16s for gamut 3DLUT * cache: add missing header * shaders/lut: fix texture LUT size generation * cache: make pl_cache_load() more robust * cache: defend against array overflow * cache: fix for 32-bit systems * demos/plplay: increase default cache size * cache: add verbose PL_TRACE logging * hash: improve golden ratio constant * global: remove MSAN hacks * cache: add sanity assertion (+ whitespace) * vulkan/context: log init times * demos/plplay: drop max object size * xxhash: add optional libxxhash implementation of pl_mem_hash * hash: inline pl_mem_hash * hash: move prototype from pl_string to new header * cache: fix deadlock on loading corrupt files
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