Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000875 875 Bytes | |
libplacebo-6.292.0+368~git20230914.808f1af.tar.bz2 | 0004605566 4.39 MB | |
libplacebo.changes | 0000148025 145 KB | |
libplacebo.spec | 0000003834 3.74 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 145 (latest revision is 166)
llyyr (llyyr)
committed
(revision 145)
- Update to version 6.292.0+368~git20230914.808f1af: * demos/plplay: switch to new ICC profile API * renderer: remove pl_render_params.icc_params * options: refactor option macros slightly * renderer: add pl_frame.icc * renderer: re-use pl_icc_update internally * shaders/icc: fix empty profile check * shaders/icc: add pl_icc_update helper * shaders/icc: add note to size_r/g/b comment * shaders/icc: fix out-of-date / misleading comment * colorspace: add missing pl_icc_profile helper macro * colorspace: improve pl_icc_profile_compute_signature * demos/plplay: fix target ICC signature calculation * shaders/colorspace: document ICC signature requirements * shaders/colorspace: fix theoretical white shift * shaders/colorspace: fix gamut visualization * meson: fix typo (cosmetic) * shaders/custom: correctly update hook params * renderer: add pl_render_params.correct_subpixel_offsets * gamut_mapping: sanity clamp highlight() output * opengl/formats: update SNORM format documentation * shaders/colorspace: switch to UNORM 3DLUT texture * shaders/icc: handle format lookup failure gracefully * shaders/colorspace: fallback when no rgba16s format * filters: fix polar downscale antiringing
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