Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000875 875 Bytes | |
libplacebo-6.338.0+30~git20231008.7ca8418.tar.bz2 | 0004625198 4.41 MB | |
libplacebo.changes | 0000153955 150 KB | |
libplacebo.spec | 0000003833 3.74 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 150 (latest revision is 166)
llyyr (llyyr)
committed
(revision 150)
- Update to version 6.338.0+30~git20231008.7ca8418: * tests/bench: change texture size default to 1920x1080 * tests/bench: replace test pattern * tests/bench: make depth and components tunable * tests/bench: add warmup phase * tests/bench: slight cleanup to prelude * demos/multigpu-bench: don't duplicate default value * shaders/colorspace: improve accuracy of desaturation * colorspace: slight cleanup to pl_get_rgb2xyz_matrix * gpu/utils: dispatch callback sooner on pbo upload * gpu: don't attach callback to sliced uploads * tests/cache: support also big-endian in ref compare test * shaders/sampling: fix broken AR on strictly positive filters * shaders/sampling: avoid unnecessary cast * shaders/sampling: fix unnecessary shader recompilation * shaders/lut: attach debug tag to LUT allocations * demos/plplay: fix use_icc_luma checkbox * shaders/colorspace: add pl_peak_detect_params.black_cutoff * shaders/colorspace: convert peak shader to pragma GLSL * shaders: drop v5 deprecations * vulkan: drop v5 deprecations * gpu: drop v5 deprecations * colorspace: drop v5 deprecations * config: attach version to deprecation macros * gpu: remove out-of-date comment
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