Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

Refresh
Refresh
Source Files
Filename Size Changed
_service 0000000842 842 Bytes
_servicedata 0000000243 243 Bytes
libplacebo-4.208.0+132~git20220920.d32990b.tar.bz2 0003133187 2.99 MB
libplacebo.changes 0000068172 66.6 KB
libplacebo.spec 0000003726 3.64 KB
nuklear.h 0001160615 1.11 MB
Revision 16 (latest revision is 166)
llyyr's avatar llyyr (llyyr) committed (revision 16)
- Update to version 4.208.0+132~git20220920.d32990b:
  * shaders/dithering: support gamma-correct dithering
  * demos/plplay: add error diffusion GUI option
  * renderer: support error diffusion dithering
  * tests: test error diffusion
  * shaders/dithering: add error diffusion shader
  * shaders/dithering: split off from shaders/colorspace.h
  * dispatch: default constants to 1 instead of 0
  * glsl/glslang: move resources declaration to C file
  * shaders/icc: switch to tetrahedral interpolation
  * shaders/lut: switch to tetrahedral interpolation
  * shaders: add support for tetrahedral interpolation
  * shaders: remove broken texelFetch fallback
  * shaders: generalize sh_lut interpolation method
  * shaders: clean up sh_lut API and usages
Comments 0
openSUSE Build Service is sponsored by