Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000842 842 Bytes
_servicedata 0000000243 243 Bytes
libplacebo-4.208.0+156~git20220926.c7da37a.tar.bz2 0004130350 3.94 MB
libplacebo.changes 0000069459 67.8 KB
libplacebo.spec 0000003692 3.61 KB
Revision 17 (latest revision is 166)
llyyr's avatar llyyr (llyyr) committed (revision 17)
- Update to version 4.208.0+156~git20220926.c7da37a:
  * demos/plplay: update for new render_info API
  * renderer: refactor pl_render_info
  * shaders/dithering: fix error diffusion bounds check
  * d3d11: build stubs on supported platforms
  * opengl: build stubs unconditionally
  * vulkan: build stubs unconditionally
  * thirdparty: meson: bundle vulkan headers
  * vulkan: fix left-over printf warning
  * vulkan: fix 32-bit printf warnings when printing semaphores
  * vulkan: properly wrap dispatchable handles into uint64_t
  * vulkan: fix vulkan.h version check
  * shaders/dithering: work around d3d11 shader compiler bug
  * meson/demos: minor simplification
  * meson/d3d11: minor refactor
  * meson/opengl: refactor 'opengl-loader'
  * meson/vulkan: refactor `vulkan-link`
  * meson: split tests off into separate meson.build
  * meson: miscellaneous minor refactors
  * meson: split d3d11 off into separate file
  * meson: split off glsl into separate file
  * meosn: split opengl off into separate file
  * meson: split off vulkan-related checks
  * meson: refactor/remove components system
  * meson: move various global definitions to top level
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