Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000876 876 Bytes
_servicedata 0000000243 243 Bytes
libplacebo-5.228.0-rc1+4~git20221015.7d3557b.tar.bz2 0004131733 3.94 MB
libplacebo.changes 0000071386 69.7 KB
libplacebo.spec 0000003728 3.64 KB
nuklear.h 0001160615 1.11 MB
Revision 25 (latest revision is 166)
llyyr's avatar llyyr (llyyr) committed (revision 25)
- Update to version 5.228.0-rc1+4~git20221015.7d3557b:
  * opengl: implicitly define the libdl dependency on Windows
  * 3rdparty: drop mako
  * vulkan/utils_gen: switch from mako to jinja2
  * shaders/icc: fix force_bpc cache signature
  * RELEASING: add release guide
  * demos/plplay: hook up pl_icc_params.force_bpc
  * shaders/icc: support forced black point linearization
  * shaders/icc: add missing comma
  * shaders/lut: fallback to texture() on older GLSL
  * shaders/lut: move sh_lut here
  * shaders: don't prefer literals for linear LUTs
  * shaders/sampling: always use textures for polar LUTs
  * tone_mapping: fix pl_tone_map_params_noop + inverse
  * opengl: minor cosmetic change
  * README: update opengl dependencies
  * renderer: make deband shader mergeable
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