Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000876 876 Bytes
_servicedata 0000000243 243 Bytes
libplacebo-5.229.1+28~git20221112.27e38da.tar.bz2 0004118283 3.93 MB
libplacebo.changes 0000075661 73.9 KB
libplacebo.spec 0000003757 3.67 KB
nuklear.h 0001160615 1.11 MB
Revision 36 (latest revision is 166)
llyyr's avatar llyyr (llyyr) committed (revision 36)
- Update to version 5.229.1+28~git20221112.27e38da:
  * shaders/film_grain: don't spam log on LUT invalidation
  * renderer: fix film grain bit depth after debanding
  * shaders: refcount pl_shader_obj inside pl_shader
  * opengl: don't try to use libdl on *BSD OS's
  * shaders/custom: split up into sub-files
  * demos/plplay: add support for tuning custom shaders
  * shaders/custom: allow referencing shader parameters in RPN exprs
  * shaders/custom: rename SHEXP_VAR_* to SHEXP_TEX_*
  * shaders/custom: rename szexpr to shexpr
  * shaders/custom: refactor szexpr code
  * tests: add shader parameter parsing tests
  * shaders/custom: add //!PARAM syntax to mpv hook shaders
  * shaders/custom: add support for tunable parameters
  * shaders/custom: remove stray whitespace
  * alloc: make pl_get_size take const ptr
  * string: add support for unsigned integer parsing
  * tests/libav: add test for AV_PIX_FMT_RGBF32LE
  * utils/libav: fix compatibility issue with >8-byte pixfmts
  * utils/upload: add pl_plane_data_from_comps
  * shaders/custom: fix custom shader input signature
  * shaders/custom: silently skip passes with unknown binds
  * shaders/custom: properly clean up pl_shader in error path
  * shaders/custom: fix //!SAVE MAIN
  * demos/glfw: Request and use an EGL context
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