Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000876 876 Bytes | |
_servicedata | 0000000243 243 Bytes | |
libplacebo-5.229.1+28~git20221112.27e38da.tar.bz2 | 0004118283 3.93 MB | |
libplacebo.changes | 0000075661 73.9 KB | |
libplacebo.spec | 0000003757 3.67 KB | |
nuklear.h | 0001160615 1.11 MB |
Revision 36 (latest revision is 166)
llyyr (llyyr)
committed
(revision 36)
- Update to version 5.229.1+28~git20221112.27e38da: * shaders/film_grain: don't spam log on LUT invalidation * renderer: fix film grain bit depth after debanding * shaders: refcount pl_shader_obj inside pl_shader * opengl: don't try to use libdl on *BSD OS's * shaders/custom: split up into sub-files * demos/plplay: add support for tuning custom shaders * shaders/custom: allow referencing shader parameters in RPN exprs * shaders/custom: rename SHEXP_VAR_* to SHEXP_TEX_* * shaders/custom: rename szexpr to shexpr * shaders/custom: refactor szexpr code * tests: add shader parameter parsing tests * shaders/custom: add //!PARAM syntax to mpv hook shaders * shaders/custom: add support for tunable parameters * shaders/custom: remove stray whitespace * alloc: make pl_get_size take const ptr * string: add support for unsigned integer parsing * tests/libav: add test for AV_PIX_FMT_RGBF32LE * utils/libav: fix compatibility issue with >8-byte pixfmts * utils/upload: add pl_plane_data_from_comps * shaders/custom: fix custom shader input signature * shaders/custom: silently skip passes with unknown binds * shaders/custom: properly clean up pl_shader in error path * shaders/custom: fix //!SAVE MAIN * demos/glfw: Request and use an EGL context
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