Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000876 876 Bytes | |
_servicedata | 0000000243 243 Bytes | |
libplacebo-5.229.1+95~git20230123.90e2c92.tar.bz2 | 0004137217 3.95 MB | |
libplacebo.changes | 0000081095 79.2 KB | |
libplacebo.spec | 0000003757 3.67 KB | |
nuklear.h | 0001160615 1.11 MB |
Revision 52 (latest revision is 166)
llyyr (llyyr)
committed
(revision 52)
- Update to version 5.229.1+95~git20230123.90e2c92: * vulkan: allow importing planar textures * vulkan: support clearing planar textures * vulkan: support blitting planar textures * vulkan: parametrize image aspect * gpu: allow pl_tex_blit_compute on non-storable src * gpu: optimize pl_tex_blit_compute for 1-pixel blits * gpu: fix compute shader blit fallback * renderer: handle XYZ more gracefully * renderer: infer correct XYZ gamma/primaries * renderer: correctly re-linearize un-linearized linear inputs * colorspace: default to DCI-P3 for XYZ, not BT.709 * colorspace: improve TRC default selection logic * utils/libav: fix whitespace * vulkan/swapchain: add missing queue family information * vulkan: add missing array termination
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