Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000876 876 Bytes | |
_servicedata | 0000000243 243 Bytes | |
libplacebo-5.229.1+146~git20230201.a76281c.tar.bz2 | 0004272719 4.07 MB | |
libplacebo.changes | 0000084143 82.2 KB | |
libplacebo.spec | 0000003758 3.67 KB | |
nuklear.h | 0001160615 1.11 MB |
Revision 55 (latest revision is 166)
llyyr (llyyr)
committed
(revision 55)
- Update to version 5.229.1+146~git20230201.a76281c: * d3d11/utils: move return unknown outside switch * demos: update nuklear dep to 4.10.5 * demos/sdlimage: add noreturn attr to uninit * demos/plplay: print values only if they are available * ci: rollback llvmpipe image to last known good version * ci: update jammy image to include d3d11 deps * d3d11/utils: suppress enum warning * tests/d3d11: skip test if CreateDXGIFactory1 fails * utils/libav: support big-endian formats * utils/upload: support uploading non-native endian data * tests: add test for pl_buf_copy_swap * gpu: add endian swapping helper function * vulkan: drop unneeded pl_dispatch object * d3d11: drop unneeded pl_dispatch object * gpu: use internal pl_dispatch for helper functions * gpu: add generic GPU-internal dispatch object * common: switch to PL_DIV_UP helper * common: add PL_DIV_UP helper * dispatch: specify SSBO binding points more liberally * opengl: properly set uniform block locations * common: add pl_require validation assist macro * gpu: outsource utility functions to gpu/utils.c * ci: update focal images to jammy * colorspace: add missing XYZ whitepoint adjustment * colorspace: clarify what format XYZ system is in API * utils: update dav1d and libav mappings * colorspace: add PL_COLOR_TRC_ST428 as defined in ST 428-1 * shaders/colorspace: unconstify hi/lo variables
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