Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000876 876 Bytes
_servicedata 0000000243 243 Bytes
libplacebo-5.229.1+217~git20230217.0254012.tar.bz2 0004277889 4.08 MB
libplacebo.changes 0000088441 86.4 KB
libplacebo.spec 0000003758 3.67 KB
nuklear.h 0001162557 1.11 MB
Revision 62 (latest revision is 166)
llyyr's avatar llyyr (llyyr) committed (revision 62)
- Update to version 5.229.1+217~git20230217.0254012:
  * vulkan/malloc: fix double-unlock of mutex
  * renderer: suppress dynamic HDR metadata in frame mixer
  * tone_mapping: don't use BT.2446a for HDR<->HDR conversions
  * tone_mapping: don't pick ST2094 for inverse tone-mapping
  * shaders/colorspace: add tone mapping visualization
  * shaders/colorspace: move margin to peak detection shader
  * tests/tone_mapping: also test pure BPC generation
  * tests/gpu_tests: add more tone-mapping tests
  * shaders/colorspace: use perceptually linear pure BPC
  * tone_mapping: improve default BPC method
  * tone_mapping: fix ST2094-40 for D != T
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