Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000876 876 Bytes
_servicedata 0000000243 243 Bytes
libplacebo-5.229.1+259~git20230221.dc6c465.tar.bz2 0004279589 4.08 MB
libplacebo.changes 0000091445 89.3 KB
libplacebo.spec 0000003790 3.7 KB
nuklear.h 0001162557 1.11 MB
Revision 70 (latest revision is 165)
llyyr's avatar llyyr (llyyr) committed (revision 70)
- Update to version 5.229.1+259~git20230221.dc6c465:
  * glsl/shaderc: add spv disassembly in PL_LOG_TRACE
  * ci: drop llvmpipe hack
  * vulkan/command: switch to comand semaphores for vk_sem
  * vulkan/command: switch from VkFence to VkSemaphore
  * tests/gpu_tests: disable ICC profiles test on GLES2
  * shaders/icc: add missing lut check
  * tests/bench: add some error checking
  * d3d11: enable sampling from integer textures
  * shaders/film_grain_av1: fix left shift of negative value
  * common: add nonnull attribute PL_PRINTF
  * shaders/film_grain_av1: add missing null check for LUT
  * shaders/film_grain_av1: remove sh_lut_quiet
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