Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000876 876 Bytes | |
_servicedata | 0000000243 243 Bytes | |
libplacebo-5.229.1+338~git20230305.d5b6bb5.tar.bz2 | 0004286131 4.09 MB | |
libplacebo.changes | 0000096797 94.5 KB | |
libplacebo.spec | 0000003790 3.7 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 78 (latest revision is 165)
- Update to version 5.229.1+338~git20230305.d5b6bb5: * shaders/colorspace: make dst_max dynamic in visualize_tone_map * tone_mapping: remove left-over junk * vulkan/formats: reduce verbosity of storable fmt warning * shaders/colorspace: fix scene change hysteresis * shaders/colorspace: remove pl_peak_detect_params.overshoot * shaders/colorspace: avoid clipping on pans/fades * shaders/colorspace: always default to PL_TONE_MAP_HYBRID * Revert "colorspace: pass scene_max through luma coeffs" * Revert "shaders/colorspace: implement ST2094-40 MaxSCL gain" * demos/plplay: show the HDR peak detection options always * demos/plplay: use metadata from the frame directly
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