Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000876 876 Bytes
_servicedata 0000000243 243 Bytes
libplacebo-5.229.1+370~git20230306.0fbda59.tar.bz2 0004287322 4.09 MB
libplacebo.changes 0000098690 96.4 KB
libplacebo.spec 0000003790 3.7 KB
nuklear.h 0001162557 1.11 MB
Revision 79 (latest revision is 165)
llyyr's avatar llyyr (llyyr) committed (revision 79)
- Update to version 5.229.1+370~git20230306.0fbda59:
  * tests/gpu_tests: add peak detect params test
  * renderer: ignore deprecated/removed param
  * renderer: always treat peak_detect_params as non-trivial
  * renderer: disable peak detection when redundant or unused
  * demos/plplay: allow tuning tone mapping data source
  * shaders/colorspace: add tone-map nits to shader description
  * shaders/colorspace: allow tuning HDR metadata source
  * utils/dolbyvision: set CIE Y metadata fields
  * shaders/colorspace: check for SSBO support in peak detect shader
  * shaders/colorspace: measure PQ Y instead of MaxRGB
  * shaders/colorspace: switch to pl_color_space_nominal_luma_ex
  * demos/plplay: switch to pl_color_space_nominal_luma_ex
  * tone_mapping: add pl_tone_map_params.input_avg
  * colorspace: add pl_color_space_nominal_luma_ex
  * colorspace: add pl_hdr_metadata_type
  * tone_mapping: move pl_hdr_scaling / pl_hdr_rescale to colorspace.h
  * colorspace: add PQ Y values to pl_hdr_metadata
  * renderer: always force strict reuse on single frames
  * renderer: do color management before frame mixing
  * renderer: move color management to pass_convert_colors
  * spirv: use highest supported SPIR-V version
  * vulkan: enable maintenance4 for LocalSizeId execution mode support
  * spirv: allow to control target SPIR-V version
  * meson: respect prefer_static option for glslang
  * glslang: do not link things we don't use
  * glslang: do not mix static libraries with shared ones
  * glslang: use pl_static_mutex instead pthread_mutex_t
  * pl_thread_pthread: fix literal type
  * os: add new header for OS detection
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