Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000876 876 Bytes
_servicedata 0000000243 243 Bytes
libplacebo-5.264.0-rc1+1~git20230310.3bdfb69.tar.bz2 0004287718 4.09 MB
libplacebo.changes 0000100355 98 KB
libplacebo.spec 0000003792 3.7 KB
nuklear.h 0001162557 1.11 MB
Revision 81 (latest revision is 165)
llyyr's avatar llyyr (llyyr) committed (revision 81)
- Update to version 5.264.0-rc1+1~git20230310.3bdfb69:
  * all: add a PL_HAVE_DOVI flag to control DoVi code from being built
  * vulkan/gpu: drop redundant #ifdef
  * renderer: log dither bit depth
  * vulkan/pass: emit correct barrier when load_target is true
  * vulkan/context: correctly enable VK_EXT_validation_features
  * vulkan/context: also look for debug ext inside debug layer
  * vulkan/context: make VK_EXT_validation_features non-conditional
  * renderer: fix frame reuse when ICC profile is used
  * shaders/colorspace: add pl_color_map_params.show_clipping
  * shaders/colorspace: move unnecessarily scoped variable
  * shaders/colorspace: make dst_max dynamic
  * shaders/colorspace: remove hard-clamp
  * shaders/colorspace: add frame histogram measurement
  * vulkan: link VkPhysicalDeviceMaintenance4Features only on vulkan >= 1.3
  * demos: fix build on macOS with older deployment targets
  * shaders/colorspace: fix scene change hysteresis (again)
  * shaders/colorspace: reset peak detection on params change
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