Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000876 876 Bytes | |
_servicedata | 0000000243 243 Bytes | |
libplacebo-5.264.0-rc1+1~git20230310.3bdfb69.tar.b |
0004287718 4.09 MB | |
libplacebo.changes | 0000100355 98 KB | |
libplacebo.spec | 0000003792 3.7 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 81 (latest revision is 165)
- Update to version 5.264.0-rc1+1~git20230310.3bdfb69: * all: add a PL_HAVE_DOVI flag to control DoVi code from being built * vulkan/gpu: drop redundant #ifdef * renderer: log dither bit depth * vulkan/pass: emit correct barrier when load_target is true * vulkan/context: correctly enable VK_EXT_validation_features * vulkan/context: also look for debug ext inside debug layer * vulkan/context: make VK_EXT_validation_features non-conditional * renderer: fix frame reuse when ICC profile is used * shaders/colorspace: add pl_color_map_params.show_clipping * shaders/colorspace: move unnecessarily scoped variable * shaders/colorspace: make dst_max dynamic * shaders/colorspace: remove hard-clamp * shaders/colorspace: add frame histogram measurement * vulkan: link VkPhysicalDeviceMaintenance4Features only on vulkan >= 1.3 * demos: fix build on macOS with older deployment targets * shaders/colorspace: fix scene change hysteresis (again) * shaders/colorspace: reset peak detection on params change
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