Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000875 875 Bytes | |
libplacebo-5.264.0+54~git20230316.2f629a8.tar.bz2 | 0004412168 4.21 MB | |
libplacebo.changes | 0000103798 101 KB | |
libplacebo.spec | 0000003796 3.71 KB | |
nuklear.h | 0001162557 1.11 MB |
Revision 87 (latest revision is 165)
- Update to version 5.264.0+54~git20230316.2f629a8: * ci: only test one GL version for repeat GPU jobs * ci: add gpu-strip job * shaders: allow using unsigned integer identifiers * shaders/sampling: parametrize ident_t * shaders/lut: parametrize ident_t * shaders/icc: parametrize ident_t * shaders/film_grain: parametrize ident_t * shaders/dithering: parametrize ident_t * shaders/deinterlacing: parametrize ident_t * shaders/custom/mpv: parametrize ident_t * shaders/colorspace: parametrize ident_t * renderer: parametrize ident_t * gpu/utils: parametrize ident_t * dispatch: parametrize ident_t * shaders: parametrize `ident_t` printf fmt and initializer * shaders: require uniqueness of buffers * renderer: always load frame mixing weight * dispatch: pass position vertex by index * shaders: assert name in sh_fresh * vulkan/context: remove old work-around * format: remove zero check from print_hex * format: cast to ushort before calling print_hex * colorspace: don't nuke HDR10 minimum in pl_color_space_infer * shaders/colorspace: rename misleading variable * shaders/colorspace: improve description of tone-mapping shader * meson: bump minimum version to 0.63 for prefer_static * format: fix %hx formatting * shaders: refactor shader identifier naming * format: support %hx in *printf_c
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