Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000875 875 Bytes
libplacebo-5.264.0+54~git20230316.2f629a8.tar.bz2 0004412168 4.21 MB
libplacebo.changes 0000103798 101 KB
libplacebo.spec 0000003796 3.71 KB
nuklear.h 0001162557 1.11 MB
Revision 87 (latest revision is 165)
llyyr's avatar llyyr (llyyr) committed (revision 87)
- Update to version 5.264.0+54~git20230316.2f629a8:
  * ci: only test one GL version for repeat GPU jobs
  * ci: add gpu-strip job
  * shaders: allow using unsigned integer identifiers
  * shaders/sampling: parametrize ident_t
  * shaders/lut: parametrize ident_t
  * shaders/icc: parametrize ident_t
  * shaders/film_grain: parametrize ident_t
  * shaders/dithering: parametrize ident_t
  * shaders/deinterlacing: parametrize ident_t
  * shaders/custom/mpv: parametrize ident_t
  * shaders/colorspace: parametrize ident_t
  * renderer: parametrize ident_t
  * gpu/utils: parametrize ident_t
  * dispatch: parametrize ident_t
  * shaders: parametrize `ident_t` printf fmt and initializer
  * shaders: require uniqueness of buffers
  * renderer: always load frame mixing weight
  * dispatch: pass position vertex by index
  * shaders: assert name in sh_fresh
  * vulkan/context: remove old work-around
  * format: remove zero check from print_hex
  * format: cast to ushort before calling print_hex
  * colorspace: don't nuke HDR10 minimum in pl_color_space_infer
  * shaders/colorspace: rename misleading variable
  * shaders/colorspace: improve description of tone-mapping shader
  * meson: bump minimum version to 0.63 for prefer_static
  * format: fix %hx formatting
  * shaders: refactor shader identifier naming
  * format: support %hx in *printf_c
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