Library for GPU-accelerated video/image rendering primitives

Edit Package libplacebo

This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.

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Source Files
Filename Size Changed
_service 0000000875 875 Bytes
libplacebo-5.264.0+135~git20230414.a98fed5.tar.bz2 0004421900 4.22 MB
libplacebo.changes 0000108528 106 KB
libplacebo.spec 0000003797 3.71 KB
nuklear.h 0001162557 1.11 MB
Revision 92 (latest revision is 165)
llyyr's avatar llyyr (llyyr) committed (revision 92)
- Update to version 5.264.0+135~git20230414.a98fed5:
  * vulkan/context: clean up queue lock mutexes
  * vulkan/context: init queue locks for all queues
  * gamut_mapping: remove unused function
  * gamut_mapping: speed up ingamut() slightly
  * demos/plplay: clamp maximum luminance to legal range
  * colorspace: allow wider range of HDR metadata
  * shaders/icc: detect v4 perceptual intent black point
  * demos/plplay: make LUT visualization rectangular
  * demos/plplay: update for new gamut mapping API
  * tests/gpu_tests: drop redundant tests
  * shaders/colorspace: rename tone map shader object
  * shaders/colorspace: drop default LUT size to 256
  * shaders/colorspace: add 3DLUT visualization code
  * shaders/colorspace: complete refactor of tone mapping pipeline
  * shaders/colorspace: fix luma clamping
  * tests/tone_mapping: add rudimentary gamut mapping test
  * gamut_mapping: add new gamut mapping API
  * colorspace: add IPTPQc4 model definitions
  * common: add pl_smoothstep
  * common: simplify PL_CMP
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