A source port of Descent3
https://github.com/kevinbentley/Descent3
A source port of Descent3.
NOTE:
To play Descent3 you need the original game files!
Change into the directory with the original gamefiles and
run %{_bindir}/Descent3 from there.
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:mnhauke:games/Descent3 && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
Descent3-0~git20240424.8770ea4.tar.xz | 0010934864 10.4 MB | |
Descent3.changes | 0000005284 5.16 KB | |
Descent3.spec | 0000001913 1.87 KB | |
_service | 0000000509 509 Bytes | |
_servicedata | 0000000242 242 Bytes |
Latest Revision
Martin Hauke (mnhauke)
committed
(revision 3)
- Update to version 0~git20240424.8770ea4: * Debug version of TERRAIN_REGION() that checks for invalid values * Allow manual triggering if needed * README: cmake defines must be passed to --preset * Update README.md - consistency * unzip: Link against real zlib. * Update README.md * Add BUILD_INTERFACE to cfile module * Fix float reading in cfile * Fix regression in cf_ReadByte() * Reapply "Cfile module update" * Update build label for appropriate *NIX platform * Fix crash in hlsSystem::ComputePlayInfo(), #141 * [WindowMode] Temporary disabled window mode in Release builds until it's ready for shipping. * Revert "[Windows] Temporary workaround to keep the window resolution as it was before the changes to fix the preprocessor defines for the Release build." * Implementing C++ byteswap functions * Logging updates: * Enable console logging if MONO or LOGGER is defined * Update README.md * Update build.yml * Add logo to readme * HogMaker: don't modify data when printing it * Don't prompt for a CD when starting Descent 3 if the videos weren't found * Show static background in main menu if mainmenu video isn't found * Update 03-wiki-issue.yml * Update 01-build-failure.yml * Update 02-runtime-issue.yml * Add new issue templates * readme: note location of newly build Descent3 binary * Ensure STDCALL/STDCALLPTR is only invoked on x86
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