mingw64-SDL2

Edit Package mingw64-SDL2
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Source Files
Filename Size Changed
SDL2-2.30.0.tar.gz.sig 0000000095 95 Bytes
SDL2-2.30.2.tar.gz 0007426565 7.08 MB
SDL2-2.30.2.tar.gz.sig 0000000095 95 Bytes
mingw64-SDL2.changes 0000020529 20 KB
mingw64-SDL2.keyring 0000001461 1.43 KB
mingw64-SDL2.spec 0000002861 2.79 KB
Latest Revision
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 14)
- Update to version 2.30.2
  * Fixed performance regression initializing controllers on Linux.
  * Added support for the 6-button SEGA Mega Drive Control Pad for
    Nintendo Online.
  * Added support for the MadCatz Saitek Side Panel Control Deck.
  * Added support for the Hori Fighting Stick EX2.
  * Added support for the Yawman Arrow flightstick.
  * Added a gamepad mapping for the Defender Joystick Cobra R4.
  * Fixed the gamepad mapping for the Sanwa Supply JY-P76USV
    controller.
  * Poll for the initial controller state when using DirectInput.
  * Allow using SDL_RWFromFile() with named pipes.
- Update to version 2.30.1
  * Fixed a regression causing SDL_WaitEvent() to return spurious
    failures.
  * Fixed memory corruption when converting signed 16-bit audio
    to float.
  * Fixed audio artifacts when converting signed 8-bit audio to
    float.
  * Fixed the clip rectangle not being updated when the viewport
    changes in the SDL renderer.
  * Convert mouse wheel coordinates to the rendering view in the
    SDL renderer.
  * Fixed a crash setting a window fullscreen with Emscripten.
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