mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

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Source Files
Filename Size Changed
0001-Fix-incorrect-usage-of-std-atomic-template.patch 0000000834 834 Bytes
_constraints 0000000370 370 Bytes
_service 0000000613 613 Bytes
_service:recompress:tar_scm:VulkanSceneGraph-0.2.8+20220629+git.71f8199.tar.gz 0000483453 472 KB
_service:set_version:mingw32-libvsg.spec 0000003727 3.64 KB
mingw32-libvsg.changes 0000000361 361 Bytes
mingw32-libvsg.spec 0000003706 3.62 KB
Revision 258 (latest revision is 1018)
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 258)
- Add 0001-Fix-incorrect-usage-of-std-atomic-template.patch
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