mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

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Source Files
Filename Size Changed
_constraints 0000000370 370 Bytes
_service 0000000613 613 Bytes
_service:recompress:tar_scm:VulkanSceneGraph-0.4.3+20221116+git.d12ee0f.tar.gz 0000874939 854 KB
_service:set_version:mingw32-libvsg.spec 0000004027 3.93 KB
mingw32-libvsg.changes 0000000159 159 Bytes
mingw32-libvsg.spec 0000004006 3.91 KB
Revision 394 (latest revision is 1018)
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 394)
Add runtime dependency to vulkan development package to development package
Comments 0
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