mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

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Source Files
Filename Size Changed
0001-Use-versioned-library-on-MinGW.patch 0000001387 1.35 KB
_constraints 0000000370 370 Bytes
_service 0000000604 604 Bytes
_service:recompress:tar_scm:VulkanSceneGraph-1.0.0+20221212+git.9c91183.tar.gz 0000878069 857 KB
_service:set_version:mingw32-libvsg.spec 0000004224 4.13 KB
mingw32-libvsg.changes 0000000699 699 Bytes
mingw32-libvsg.spec 0000004203 4.1 KB
Revision 429 (latest revision is 1018)
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 429)
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