mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

Refresh
Refresh
Source Files
Filename Size Changed
_constraints 0000000370 370 Bytes
_service 0000000604 604 Bytes
_service:recompress:tar_scm:VulkanSceneGraph-1.0.0+20230222+git.adf1e2e.tar.xz 0002540652 2.42 MB
_service:set_version:mingw32-libvsg.spec 0000004028 3.93 KB
mingw32-libvsg.changes 0000000585 585 Bytes
mingw32-libvsg.spec 0000004007 3.91 KB
Revision 511 (latest revision is 1018)
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 511)
trigger service run
Comments 0
openSUSE Build Service is sponsored by