mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

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Source Files
Filename Size Changed
_constraints 0000000370 370 Bytes
_service 0000000604 604 Bytes
_service:recompress:tar_scm:VulkanSceneGraph-1.0.0+20230309+git.f2eb8af.tar.xz 0002542212 2.42 MB
_service:set_version:mingw32-libvsg.spec 0000003952 3.86 KB
mingw32-libvsg.changes 0000000585 585 Bytes
mingw32-libvsg.spec 0000003931 3.84 KB
Revision 531 (latest revision is 1018)
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 531)
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