mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

Refresh
Refresh
Source Files
Filename Size Changed
_constraints 0000000370 370 Bytes
_service 0000000730 730 Bytes
_service:recompress:tar_scm:VulkanSceneGraph-VulkanSceneGraph-1.0.4+20230412+git.e9435c1.tar.xz 0000516176 504 KB
_service:set_version:mingw32-libvsg.spec 0000003966 3.87 KB
mingw32-libvsg.changes 0000000585 585 Bytes
mingw32-libvsg.spec 0000003945 3.85 KB
Revision 565 (latest revision is 1018)
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 565)
trigger service run
Comments 0
openSUSE Build Service is sponsored by